About the Program
Housed at the Jacobs Institute for Design Innovation, the MDes provides a dynamic, hands-on curriculum that uniquely equips students to develop a critical perspective and navigate a range of technical languages and design methodologies. Studio-based coursework integrates programming, human-centered design process, and communication with hardware and software development. Exploratory project briefs encourage students to use design process to identify new problem spaces and to explore ideas through co-creative processes, iteration, and prototyping. A set of debate-focused seminars help shape students' critical lens on design through analysis and discussion of the ethical, ecological, and societal implications of practice within an evolving environmental and socio-technology landscape. Students further deepen their knowledge through technical electives and offerings in social practice or entrepreneurship relevant to their interests and career goals. Their studies culminate in a Design Studio where they work in teams and bring their distinct perspectives to bear on applied projects.
Admissions
The Master of Design (MDes) is designed for early to mid-career professionals with an interest in pursuing graduate work at the intersection of design and technology, with applications that might include artistic production, technological innovations, product or communication design, and design experiences or interventions, etc. Competitive applicants have some prior technical preparation and an interest in design as a creative, goal-oriented activity that can contribute to the emergence of innovative new technologies and environments.
Application Criteria
The following are required for admission to the Berkeley MDes program. The following includes the University’s general graduate admission requirements:
- Online Application
- Application Fee
- University Transcripts
- Curriculum Vitae (CV) or Resume, showing relevant work and/or research experience
- Two Essays (personal statement and statement of purpose)
- Three Letters of Recommendation
- Project portfolio, showing previous design work
- English Language Proficiency Requirement (if required)
- The GRE Exam is not required.
In addition, students may be invited for an interview, either in-person or remote, and should be prepared to explain their qualifications, motivations to apply to the program, and goals for the program.
Portfolio Requirements
All applicants are required to submit a portfolio that demonstrates their creative and technical proficiency. Depending on your individual practice, this may include examples of visual design work, software systems, interactive electronics, videos, paintings, 3D models, ceramics, performances, musical compositions, social practices, or many other types of creative or technical pursuits.
Your portfolio should be legible to a general audience of designers, and should not only present representations of final outcomes/designs in their intended contexts, but also accounts of your design process, and samples of early design iterations. Portfolios are expected to include both images and supporting text and should convey the context from which the project arose and the lens through which to understand and critique the work. Collaborative work is encouraged, but please credit all authors and highlight your specific contribution. Similarly, academic, professional, and personal work are all welcome, but please differentiate these distinct types of work.
In our experience, strong portfolios often opt to describe a limited selection of projects in depth, rather than account for a large breadth of projects superficially. We suggest highlighting between 3–5 of your most compelling exemplars of creative work. The most important role of a portfolio is to clearly communicate your skills, experience, and perspective. Your portfolio must include your name and contact information and be submitted as a stand-alone PDF formatted document. You may submit your portfolio of up to 20 pages maximum and 20MB total PDF file size. Portfolios that are submitted in excess of this page and size restriction will not be reviewed by the admissions committee. Any URLs or links to outside materials within your portfolio or elsewhere in your application will not be reviewed. You may optionally include up to two minutes of additional time-based media (audio/video).
Graduate Division Admissions
Applying for Graduate Admission
Thank you for considering UC Berkeley for graduate study! UC Berkeley offers more than 120 graduate programs representing the breadth and depth of interdisciplinary scholarship. A complete list of graduate academic departments, degrees offered, and application deadlines can be found on the Graduate Division website.
Prospective students must submit an online application to be considered for admission, in addition to any supplemental materials specific to the program for which they are applying. The online application can be found on the Graduate Division website.
Admission Requirements
The minimum graduate admission requirements are:
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A bachelor’s degree or recognized equivalent from an accredited institution;
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A satisfactory scholastic average, usually a minimum grade-point average (GPA) of 3.0 (B) on a 4.0 scale; and
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Enough undergraduate training to do graduate work in your chosen field.
For a list of requirements to complete your graduate application, please see the Graduate Division’s Admissions Requirements page. It is also important to check with the program or department of interest, as they may have additional requirements specific to their program of study and degree. Department contact information can be found here.
Where to apply?
Visit the Berkeley Graduate Division application page.
Master's Degree Requirements
The Master of Design (MDes) program requires nine core courses and three electives (see below) for a minimum of 38 credits for the degree.
Required Courses
Code | Title | Units |
---|---|---|
DES INV 200 | Design Frameworks: History & Methods | 3 |
DES INV 201 | Debates in Design (Students are required to take this course twice; once during the fall semester in year one, and again during the fall semester of year two.) | 3 |
DES INV 202 | Technology Design Foundations | 4 |
DES INV 211 | Designing Emerging Technologies I | 5 |
DES INV 212 | Designing Emerging Technologies II | 3 |
DES INV 213 | Thesis Studio | 6 |
DES INV 219 | Capstone Portfolio | 2 |
DES INV 290 | Advanced Special Topics in Design Innovation | 1-4 |
ENGIN 183 | Special Topics in Technology Innovation and Entrepreneurship | 1-4 |
Elective Courses
The MDes requires three electives: one technical elective, and at least one entrepreneurship or social practice elective from the approved lists of courses, shown below. The third elective may be either an additional elective from the approved list (technical, social practice, or entrepreneurship) or any 3 or 4 unit upper division or graduate level course offered at UC Berkeley, subject to enrollment availability. Students may submit petitions for alternate courses to the Executive Director.
Code | Title | Units |
---|---|---|
Approved Technical Electives | ||
ARCH 249 | Special Topics in the Physical Environment in Buildings | 1-4 |
ARCH 252 | Form and Structure | 3 |
ARCH 259 | Special Topics in Building Structures | 1-4 |
ARCH 269 | Special Topics in Construction and Materials (Indoor Microbiome, Detoxification, and Artificial Intelligence and Matter; Plant Fibers and Design: Origins and Future; Timber Frame and Mass Timber Construction ) | 1-4 |
ART 172 | Advanced Digital Media: Computer Graphics Studio | 4 |
CIV ENG 190 | Special Topics in Civil and Environmental Engineering | 1-4 |
COMPSCI 161 | Computer Security | 4 |
COMPSCI 169A | Introduction to Software Engineering | 3 |
COMPSCI 188 | Introduction to Artificial Intelligence | 4 |
COMPSCI 194 | Special Topics (Data Engineering) | 1-4 |
COMPSCI 260B | Human-Computer Interaction Research | 3 |
COMPSCI 184 | Foundations of Computer Graphics | 4 |
or COMPSCI 284A | Foundations of Computer Graphics | |
COMPSCI 188 | Introduction to Artificial Intelligence | 4 |
COMPSCI C200A | Principles and Techniques of Data Science | 4 |
COMPSCI C249A | Introduction to Embedded Systems | 4 |
COMPSCI 260A | User Interface Design and Development | 4 |
COMPSCI 284A | Foundations of Computer Graphics | 4 |
COMPSCI 287H | Algorithmic Human-Robot Interaction | 4 |
COMPSCI 289A | Introduction to Machine Learning | 4 |
COMPSCI 294 | Special Topics (Intro to Computer Vision and Computational Photography) | 1-4 |
COMPSCI 297 | Field Studies in Computer Science ( Immersive Computing and Virtual Reality) | 12.0 |
CY PLAN 257 | Data Science for Human Mobility and Socio-technical Systems | 4 |
DATASCI 207 | Applied Machine Learning | 3 |
ENGIN 150 | Basic Modeling and Simulation Tools for Industrial Research Applications | 3 |
IND ENG 290 | Special Topics in Industrial Engineering and Operation Research (Entrepreneurship & Innovation: Data-X (Applied Data Science with Venture Application)) | 2-3 |
INFO 253A | Front-End Web Architecture | 3 |
INTEGBI/BIO ENG/MEC ENG C217 | Biomimetic Engineering -- Engineering from Biology | 3 |
MAT SCI 200A | Survey of Materials Science | 4 |
MEC ENG 122 | Processing of Materials in Manufacturing | 3 |
MEC ENG C201 | Modeling and Simulation of Advanced Manufacturing Processes | 3 |
MEC ENG 236U | Dynamics and Control of Autonomous Flight | 3 |
MEC ENG 270 | Advanced Augmentation of Human Dexterity | 4 |
MEC ENG 280A | Introduction to the Finite Element Method | 3 |
MUSIC 158A | Sound and Music Computing with CNMAT Technologies | 4 |
MUSIC 159 | Computer Programming for Music Applications | 4 |
NWMEDIA 190 | Special Topics in New Media (Advanced Digital Animation) | 1-4 |
NWMEDIA C203 | Critical Making | 4 |
NWMEDIA/INFO C262 | Theory and Practice of Tangible User Interfaces | 4 |
Approved Entrepreneurship Electives | ||
ENGIN 183C | Challenge Lab | 4 |
ENGIN 183D | Product Management | 3 |
ENGIN 183 | Special Topics in Technology Innovation and Entrepreneurship | 1-4 |
ENGIN 283 | Special Topics in Technology Innovation and Entrepreneurship | 1-4 |
Approved Social Practice Electives | ||
ARCH 209 | Special Topics in Architectural Design (Virtual Reality: Theory and Representation; Special Topics in Architectural Design: Housing as Design Generator; Contradictions in Disaster and Resilience) | 3 |
ARCH 239 | Special Topics in Architecture Design Theory and Criticism (Design Dispossession and Dissent) | 1-4 |
ARCH 279 | Special Topics in the History of Architecture (Design Radicals) | 1-4 |
ART 160 | Special Topics in Visual Studies (Social Practices; Making and Exhibiting Art in Pandemic Times) | 4 |
CY PLAN 190 | Advanced Topics in Urban Studies (Ghosts and Visions) | 1-4 |
CY PLAN 205 | Introduction to Planning and Environmental Law | 3 |
CY PLAN 207 | Land and Housing Market Economics | 3 |
CY PLAN C213 | Transportation and Land Use Planning | 3 |
CY PLAN 216 | Active Transportation | 3 |
CY PLAN C217 | Transportation Policy and Planning | 3 |
CY PLAN C251 | Environmental Planning and Regulation | 3 |
CY PLAN 255 | Urban Informatics and Visualization | 3 |
CY PLAN 257 | Data Science for Human Mobility and Socio-technical Systems | 4 |
NWMEDIA 151AC | Transforming Tech: Issues and Interventions in STEM and Silicon Valley | 4 |
NWMEDIA 200 | History and Theory of New Media | 4 |
NWMEDIA C265 | Interface Aesthetics | 3 |
NWMEDIA 290 | Special Topics in New Media (Locative Media) | 1-4 |
Approved Design Electives (may be taken as free/open elective) | ||
ARCH 209 | Special Topics in Architectural Design (Architecture and Landscape) | 1-4 |
ARCH 229 | Special Topics in Digital Design Theories and Methods | 1-4 |
ARCH 269 | Special Topics in Construction and Materials (Constructing Interior Objects) | 1-4 |
Program Outcomes
The goal of the Master of Design (MDes) program is to educate a cohort of designers to have a deep understanding of the foundations of emerging technologies and a rigorous design approach for analyzing ethical, ecological and societal implications of a continuously evolving environmental and socio-technology landscape. To meet this goal, MDes students are expected to:
- Master methods of problem-conception and problem-solving at a range of social and ecological scales.
- Hone methods of implementation grounded in the creative practice of design.
- Gain core design skills, in terms of process, materials, craft, and representation.
- Deepen and expand their technical skills in 1-2 emerging technology areas.
- Explicitly consider contexts and impacts of design decisions.
- Use design as a tool for collaboration and team-work.
- Communicate design ideas effectively to diverse collaborators and audiences.
- Weave all of the above together in multiple practice-focused studios.
Research Resources
Teaching Opportunities
MDes students may apply for GSI positions, when they are available, for undergraduate design courses offered at The Jacobs Institute for Design Innovation. These teaching opportunities are optional and MDes students are expected to be able to balance GSI responsibilities with their own educational commitments with little difficulty.
Professional Development Activities
MDes students are expected to complete Design@Large, a professional development requirement for the program. Design@Large requires students to engage in an experience outside of an MDes course or studio where they apply what they have learned in a broader context. Design@Large experience typically takes place in the summer between the Spring and Fall semesters and is uniquely defined to align with students’ interests and career goals.
MDes students may satisfy this requirement in the following ways:
- Securing an internship
- Having an international experience
- Contributing to a research project
- Launching or contributing to a new start-up or business
- Working in government, service or non-profit organization
The MDes Program provides Career Services advising and other resources to aid students in their pursuit of internships or other professional opportunities as part of this requirement. It is each student’s responsibility, however, to define and identify their Design@Large experience.
MDes students demonstrate the completion of the Design@Large requirement by documenting a project or contribution from their experience in DES INV 219: Capstone Portfolio, a culminating course, required for all MDes students in the last semester of the program. In this course, students compile a portfolio of work that has been completed during the MDes program, selecting meaningful pieces that demonstrate the achievement of key learning objectives and highlight the underlying themes of their course of study in the program. As part of this documentation, the Capstone Portfolio must also include and reflect on their Design@Large experience.
Contact Information
Jacobs Institute for Design Innovation
Jacobs Hall
2530 Ridge Road
Director, Master of Design (MDes)
Eric Paulos, Chief Learning Officer, Jacobs Institute for Design Innovation